People are using a chatbot to create game prompts, leading to questions about whether AI can create virtual worlds compelling enough to engage our emotions
In a media environment where predictable and safe plots still become multimillion dollar movies, I think it's a decent bet that open world gaming is going to be at least partly driven by generated content. There is a segment of the audience that will consume new content, even if it is just slightly different colored oatmeal. That segment is likely large enough to justify integrating the technology into the product. But I do think you have a solid point in that the main plot will still have to be created by the artist. Even if the side quests are AI driven fetch missions.
In a media environment where predictable and safe plots still become multimillion dollar movies, I think it's a decent bet that open world gaming is going to be at least partly driven by generated content. There is a segment of the audience that will consume new content, even if it is just slightly different colored oatmeal. That segment is likely large enough to justify integrating the technology into the product. But I do think you have a solid point in that the main plot will still have to be created by the artist. Even if the side quests are AI driven fetch missions.